Hunter’s Mark
- Level
- 1
- School
- Illusion
- Keywords
- Concentration
- Range
- 30 meters
- Duration
- Up to 1 hour
- Mana Cost
- 1
You choose a creature you can see within 30 meters and mystically mark it as your quarry. For up to 1 hour:
-
The target takes +1 additional damage whenever it is hit by a physical attack.
-
You gain a +1 bonus to all Perception checks to find or track the marked target.
Stunts
Keen Tracker
You may use your Survival skill instead of Perception to track the marked creature.
Shared Quarry
You can allow one ally to also benefit from the damage bonus and tracking bonus for the marked target.
Mystic Echo
When the spell ends, you may spend 1 additional mana to immediately mark a new creature within range as a free action.
Weak Point Insight
The marked target suffers -1 to Physical Defense against attacks made by you.
Harrowing Gaze
Once per turn, when you deal damage to the marked target, you may force them to make a Resolve defend roll. If the target’s Mental Stress Pool is at 0 and it takes a Mental Consequence from this effect, it gains the Frightened condition until the end of their next turn.