Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Healing

Level
1
School
Restoration
Keywords
Flexible
Range
Touch
Duration
Instant
Mana Cost
1+

A creature you touch regains a number of physical stress points equal to your Magic skill plus the total mana you spent when you cast the spell.

Stunts

Rapid Mending

You may cast this spell spending 1 AP instead of a major one.

Healing Surge

If the target’s Physical Stress Pool is at 0, this healing spell also removes a Mild Consequence related to physical harm that happened in the same scene.

Overflowing Vitality

If this spell would restore more stress points than the target is missing, the overflow grants the target temporary stress points equal to the remainder for the next 10 minutes.

Cleansing Light

When you heal a creature, you may also remove one non-magical poison or disease affecting them.

Group Recovery

By spending 2 extra mana, you may apply the healing to up to 3 targets within 2 meters of you, splitting the total healing among them as you choose.