Elemental Cloak
- Level
- 4
- School
- Elemental
- Keywords
- Elemental, Concentration
- Range
- Self (2-meter aura)
- Duration
- 1 minute
- Mana Cost
- 4
When you cast this spell, you may designate any number of creatures you can see to be unaffected by its effects.
For the duration, particles of the chosen element swirl around you in a 2-meter radius. Any creature that enters the area for the first time on a turn or starts its turn within the area must make an Reflex skill check contested by your Magic skill. On a failure, the creature takes elemental damage equal to the margin of failure, of the type you selected when casting the spell.
Stunts
Repulsing Current
When a creature fails its Reflex check, you may push it 2 meters away from you as a free action.
Burning Momentum
While the cloak is active, you gain +2 to your movement speed and may move through enemy-occupied spaces without triggering opportunity attacks.
Lingering Heat
A creature that fails its Reflex check takes 1d4 additional elemental damage at the start of its next turn.
Elemental Shroud
You gain resistance to the elemental damage type you chose for the cloak while the spell is active.
Vortex Pulse
Once per scene, you may use your action to pulse the cloak outward in a 5-meter radius. All affected enemies must reroll their Reflex checks against your Magic skill. Damage applies as normal on failure.