Wyvern
- Rating
- 4
- Type
- Beast
- Size
- Large
Wyverns are large aerial reptiles whose resemblance to dragons is superficial. They have no relationship to the true dragons who shaped the planes, no divine essence, and no place in dragon theology. Their danger is physical: speed, venom, height, and the instinct to snatch prey before the prey understands it has been chosen.
| Fight +4 | Reflex +3 | Perception +4 | ||
| Might +4 | Fortitude +4 | Stride +3 | ||
| Physical Defense 5 | Elemental Defense 2 | AP 3 | Move 8m / Fly 14m | |
| Physical Stress 10 | Mental Stress 3 | Consequences Mild, Moderate, Severe |
Attacks
-
Bite (Fight +4, 1 AP) — 1d12 + 6 piercing damage.
-
Stinger (Fight +4, 1 AP, Reach 2m) — 1d8 + 6 piercing damage. On a hit: target makes Fortitude vs 4 or takes 2d4 poison damage and is Poisoned (-1 to all rolls) for 3 rounds.
-
Aerial Dive (2 AP) — Fly up to 8m and immediately make a Bite or Stinger attack with +2 damage.
Special Abilities
-
Flyby — Does not provoke opportunity attacks when flying past creatures.
-
Snatch — When the Wyvern Bites a target of Medium size or smaller, may Grapple them as a free action and carry them while flying.
-
Poison Immunity — Immune to all poison and disease effects.