Rat
- Rating
- 1
- Type
- Beast
- Size
- Tiny
Ordinary rats are a fixture of cities, dungeons, and anywhere food is stored carelessly. A single rat is barely worth noticing; a rat cornered or defending a nest is less negligible, and their bites can carry wasting disease.
| Fight +1 | Reflex +2 | Stealth +2 | Survival +3 | |
|---|---|---|---|---|
| Physical Defense 0 | Elemental Defense 0 | AP 3 | Move 8m | |
| Physical Stress 3 | Mental Stress 3 | Consequences none |
Attacks
- Bite (Fight +1, 1 AP) — 1d4-1 piercing damage (minimum 1).
Special Abilities
-
Scavenger — +2 to Stealth when searching for food or hiding in cluttered environments.
-
Carrier of Disease — On a hit, the target makes a Fortitude check vs the margin of success. On a failure, the target contracts a wasting disease: -1 to Fortitude until treated.