Raptor
- Rating
- 3
- Type
- Beast
- Size
- Medium
Raptors are pack-hunting dinosaurs, built for explosive speed and coordinated ambush. They communicate through rapid vocalisations and eye contact, flanking prey with a precision that suggests genuine tactical reasoning. Alone they are dangerous; in a pack of three or more they are lethal.
| Fight +4 | Reflex +5 | Stealth +4 | Perception +3 | Resolve +1 |
| Might +2 | Fortitude +2 | Stride +4 | ||
| Physical Defense 3 | Elemental Defense 2 | AP 3 | Move 12m | |
| Physical Stress 10 | Mental Stress 3 | Consequences Mild, Moderate, Severe |
Attacks
- Bite and Claw (Fight +4, 1 AP) — 1d8 + 2 piercing/slashing damage.
Special Abilities
-
Pounce — When the Raptor moves at least 10m before attacking, it deals +2 bonus damage. Target makes Reflex defend roll vs Fight +4 or is knocked Prone.
-
Pack Hunter — +2 to Fight if another Raptor is attacking the same target this turn.
-
Leaping Strike — May move up to 4m as a free action immediately after making a successful attack.