Orca
- Rating
- 4
- Type
- Beast
- Size
- Huge
Orcas are the apex predators of the world’s oceans — intelligent, methodical, and utterly relentless. They hunt in coordinated groups, using echolocation and strategic positioning to herd prey before delivering killing blows. In the corrupted waters near ELDRA’s coastal reaches, lone rogue Orcas of terrifying size have been reported hunting ships.
| Fight +4 | Reflex +5 | Stealth +1 | Perception +3 | Lore +2 |
| Might +4 | Fortitude +4 | Resolve +2 | ||
| Physical Defense 4 | Elemental Defense 2 | AP 3 | Move 4m / Swim 16m | |
| Physical Stress 10 | Mental Stress 6 | Consequences Mild, Moderate, Severe x2 |
Attacks
-
Bite (Fight +4, 1 AP) — 1d10 + 4 piercing damage.
-
Body Ram (Fight +4, 2 AP) — 1d10 + 4 bludgeoning damage. Target makes Fortitude vs Might +4 or is knocked 3m and Prone.
Special Abilities
-
Apex Predator — +2 to Fight against creatures smaller than itself.
-
Echolocation — +2 to Perception when detecting creatures underwater. Cannot be surprised while submerged.
-
Aquatic Dominance — In water, all rolls made with Advantage.