Sunlight Aura
- Level
- 4
- School
- Restoration
- Keywords
- Concentration
- Range
- Self (10-meter radius aura)
- Duration
- Concentration, up to 10 minutes
- Mana Cost
- 4
Sunlight spreads within a 10-meter radius sphere centered on you. The light spreads around corners and lasts for up to 10 minutes.
When a creature that is sensitive to sunlight (such as vampires) moves into the spell’s area for the first time on a turn or starts its turn there, it must make a Fortitude defend roll contested by your Magic skill. On a failure:
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The creature takes one level of exhaustion.
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The creature emits a dim, greenish light in a 1-meter radius.
This glow makes it impossible for the creature to benefit from being invisible. The light and any levels of exhaustion caused by this spell disappear when the spell ends.
Stunts
Radiant Burn
When casting this spell, you can also deal 1d6 Radiant damage to creatures affected by the spell.
Blessed Shelter
Allies within the aura gain +1 to all Resolve defend rolls against fear and charm effects while the aura is active.
Sunfire Vortex
Once per scene, you can cause the light to flare violently, forcing all creatures within the aura to reroll their Fortitude check immediately.
True Sight
While the aura is active, you and all allies within it can see through magical darkness and illusions as if they were normal light.
Solar Mark
When a creature fails its Fortitude check, it becomes marked by sunlight for the rest of the scene, making it easier to track and target—it takes -1 penalty to Stealth.