Order: Attack
- Level
- 2
- School
- Conjuration
- Keywords
- None
- Range
- Self and controlled creatures
- Duration
- Until the next successful hit
- Mana Cost
- 2
You bark a decisive command, igniting aggression in your summoned allies. When you cast this spell, you and each of your controlled minions or summoned creatures gain a +2 bonus to physical damage on their next successful attack. This bonus remains active until the attack lands. Creatures must be able to hear or otherwise sense your command to benefit.
Stunts
Pack Rush
When you cast Order: Attack, your minions also gain +2 movement and may immediately move up to 3 meters toward their nearest enemy as a free action.
Coordinated Strike
If at least two minions strike the same target while under this spell, the second and subsequent attackers gain advantage on their attack rolls.
Reallocate
You collect the attack buff of you and your minions into a collective pool. Once per turn, you can use this stunt to reallocate the damage buff before the buffed character makes a hit.
Echoing Orders
You may apply the effect of Order: Attack to one additional minion per point of your Resolve skill above +2.
Terrifying Roar
When you cast this spell, all enemies within 5 meters of one of your affected minions must make a Resolve defend roll against your Magic skill or suffer a -1 penalty to their next defend roll due to intimidation.