Non-Detection
- Level
- 2
- School
- Divination
- Keywords
- None
- Range
- Touch
- Duration
- 8 hours
- Mana Cost
- 2
You render a creature, place, or object magically hidden from detection. Choose one target within reach—a willing creature, a location, or an object no larger than 3 meters in any dimension. For the duration, the target cannot be:
-
Detected by divination magic,
-
Perceived by magical scrying or tracking spells,
-
Targeted by spells like Detect Magic, Detect Life and Death, Clairvoyance, or similar effects.
This spell does not block non-magical observation or detection.
Stunts
False Aura
You may choose to create a false magical aura for the target, making it appear as if it belongs to a different school of magic when examined by magical means.
Warding Veil
While under the effect of Non-Detection, the target gains +1 to Stealth rolls.
Ghostwalk
If the target is a creature, it ignores all magical alarms, glyphs, and wards designed to detect or trigger based on presence for the duration.
Countermark
You may target an enemy creature instead of an ally. If the enemy fails a contested Resolve vs your Magic roll, they become undetectable—but also unable to benefit from any friendly divination-based effects during the duration.
Ghostly Presence
When you cast Non-Detection on an object or place, you can choose to imbue it with a ghostly aura that causes it to appear haunted and unnerving to anyone who approaches. This imposes a -2 penalty to any Resolve checks made to investigate or interact with the target.