Fear
- Level
- 2
- School
- Illusion
- Keywords
- None
- Range
- 20 meters
- Duration
- Varies (see below)
- Mana Cost
- 2
You project a phantasmal image of a creature’s worst fears. Choose a creature you can see within 20 meters. The creature must make a Resolve defend roll contested by your Magic skill. On a failure, the creature takes mental damage equal to the margin of failure. If it receives a Mental Consequence from this damage, the creature also becomes Frightened. The duration of the frightened condition is determined by the severity of the consequence:
| Consequence Level | Frightened Duration |
|---|---|
| Mild (+2) | 1 minute |
| Moderate (+4) | 1 day |
| Severe (+6) | 1 week |
Stunts
Deep Dread
You can give the target a disadvantage on their Resolve check when resisting this spell.
Echo of Terror
If the target becomes frightened by this spell, you may immediately attempt to cast Fear again on a different creature within 10 meters of the original target. This second casting does not cost additional mana.
Nightmare Fuel
If the creature fails its Resolve skill check against Fear by 3 or more, it is also paralysed with fear for 1 round.
Terrorizing Gaze
If a frightened creature takes additional mental damage from any source while the effect persists, you may choose to escalate its Consequence to the next severity level (GM discretion applies).
Master of Fear
You gain a +1 bonus to your Magic skill when casting Fear.