Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Fear

Level
2
School
Illusion
Keywords
None
Range
20 meters
Duration
Varies (see below)
Mana Cost
2

You project a phantasmal image of a creature’s worst fears. Choose a creature you can see within 20 meters. The creature must make a Resolve defend roll contested by your Magic skill. On a failure, the creature takes mental damage equal to the margin of failure. If it receives a Mental Consequence from this damage, the creature also becomes Frightened. The duration of the frightened condition is determined by the severity of the consequence:

Consequence Level Frightened Duration
Mild (+2) 1 minute
Moderate (+4) 1 day
Severe (+6) 1 week

Stunts

Deep Dread

You can give the target a disadvantage on their Resolve check when resisting this spell.

Echo of Terror

If the target becomes frightened by this spell, you may immediately attempt to cast Fear again on a different creature within 10 meters of the original target. This second casting does not cost additional mana.

Nightmare Fuel

If the creature fails its Resolve skill check against Fear by 3 or more, it is also paralysed with fear for 1 round.

Terrorizing Gaze

If a frightened creature takes additional mental damage from any source while the effect persists, you may choose to escalate its Consequence to the next severity level (GM discretion applies).

Master of Fear

You gain a +1 bonus to your Magic skill when casting Fear.