Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Chain Lightning

Level
5
School
Elemental
Keywords
Elemental
Range
40 meters
Duration
Instantaneous
Mana Cost
5

Choose a creature that you can see within 40 meters of you. The target must make a Reflex defend roll contested by your Magic skill.

Stunts

Conductive Storm

When you cast Chain Lightning, you may target up to five secondary targets instead of three, provided each is within 10 meters of the initial target.

Overload

If a creature fails its defend check by 3 or more, you may cause it to become Stunned until the end of its next turn in addition to taking damage. This is a physical effect of the electrical shock and does not require a Mental Consequence.

Forking Current

You may choose to have the lightning bolts bounce off metal surfaces or water, allowing you to bend the arcs around corners or cover. You must still have a line of sight to the initial target.

Arc Surge

You may reroll the 1d12 damage of the primary bolt and take the better result. This stunt may only be used once per casting.

Grounding Field

When casting Chain Lightning, all creatures within 4 meters of any affected target (primary or secondary) must make an Reflex vs Magic check or take 1d12 Lightning damage from static discharge.