Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Bestow Curse

Level
1
School
Necromancy
Keywords
None
Range
Touch
Duration
Varies (based on Magic skill)
Mana Cost
1+

You curse a creature with an ill effect, causing persistent trouble or hardship. The target makes a Resolve skill check against your Magic skill. On a failure, the target is cursed. The curse lasts for a duration equal to the number of turns the caster’s Magic skill.

Once you curse a creature, you cannot curse the same creature again until its curse ends or is removed. You may have a maximum number of active curses equal to your Magic skill level.

Choose one of the following curse effects:

Stunts

Lingering Malice

The curse lingers beyond its usual limit. When your curse ends, its effects persist for 1 additional hour or until the target completes a long rest.

Twist of Fate

Spend 3 additional mana to impose Disadvantage on all of the target’s rolls involving a single skill of your choice (e.g., Fight, Resolve) for the duration of the curse.

Hexbound Mark

Whenever the cursed target is affected by another spell of yours, they suffer 1d4 additional necrotic damage. This effect can occur once per turn.

Shared Suffering

As long as the curse is active, whenever the target deals damage, you take half of that damage.

Witchbrand

The cursed creature glows faintly in your vision and cannot become invisible or hidden from you. This effect lasts as long as the curse is active.