Vulture
- Rating
- 1
- Type
- Beast
- Size
- Small
Vultures circle the battlefields and wastelands of ELDRA, patient as death itself. They rarely attack living prey but will harry injured creatures and mob anything they believe is about to become carrion.
| Fight +1 | Reflex +3 | Stealth +4 | Perception +5 | Resolve +2 |
|---|---|---|---|---|
| Physical Defense 1 | Elemental Defense 1 | AP 3 | Move 4m / Fly 20m | |
| Physical Stress 6 | Mental Stress 6 | Consequences Mild, Moderate |
Attacks
- Talons (Fight +1, 1 AP) — 1d4-1 piercing damage (minimum 1).
Special Abilities
-
Carrion Hunter — +2 to Perception when spotting wounded or dead creatures. Advantage on Perception rolls to detect injury or death within 1 km.
-
Aerial Scavenger — +2 to Stealth when flying above enemies at altitude.
-
Coward’s Instinct — Will not attack a target with a full Physical Stress Pool unless it is already engaged with another creature.