Dragon Echo
- Rating
- 5
- Type
- Dragon
- Size
- Large
A Dragon Echo is not a living true dragon. It is a temporary or semi-stable remnant produced by dragon-residue zones, failed rituals, damaged relics, or the lingering memory of the old war. Echoes can be fought, studied, dispersed, or bound, but they do not breed and do not represent a surviving dragon species.
| Fight +5 | Reflex +4 | Perception +5 | Magic +3 | |
| Might +5 | Fortitude +5 | Stride +3 | ||
| Physical Defense 6 | Elemental Defense 4 | AP 3 | Move 10m / Fly 16m | |
| Physical Stress 15 | Mental Stress 6 | Consequences Mild x2, Moderate, Severe |
Choose an element (Fire, Frost, or Lightning) at creation. The Dragon is immune to its chosen element.
Attacks
-
Bite (Fight +5, 1 AP) — 2d8 + 7 piercing damage.
-
Claw (Fight +5, 1 AP) — 2d6 + 7 slashing damage.
-
Breath Weapon (2 AP, 10m cone or 20m line) — All creatures make Reflex defend roll vs Magic +3. On failure: 3d6 elemental damage (chosen type). On success: half. Recharges on a result of 4+ on a d6 at the start of the Dragon’s turn.
-
Wing Buffet (Reaction) — When a creature enters melee reach, target makes Reflex defend roll vs Fight +5 or is knocked back 4m and Prone.
Special Abilities
-
Draconic Presence — All creatures within 20m at start of scene make Resolve vs 5 or gain Frightened for 2 rounds.
-
Draconic Resilience — Natural armor provides Physical Defense 6.
-
Magic Sense — Passively detects magical auras within 30m.