Basilisk
- Rating
- 5
- Type
- Beast
- Size
- Large
Basilisks are eight-legged lizards of immense size whose gaze has the power to petrify living flesh into stone. They are slow and methodical hunters, relying on their petrifying abilities to immobilise prey before feeding at leisure.
| Fight +4 | Reflex +2 | Perception +4 | Survival +3 | |
| Might +4 | Fortitude +5 | Stride +2 | ||
| Physical Defense 6 | Elemental Defense 2 | AP 3 | Move 8m | |
| Physical Stress 15 | Mental Stress 3 | Consequences Mild x2, Moderate, Severe |
Attacks
-
Venomous Bite (Fight +4, 1 AP) — 2d8 + 6 piercing damage. On a hit: target makes Fortitude vs 5. On failure: Slowed (movement halved) for 2 rounds. On two consecutive failures: target is Petrified.
-
Petrifying Gaze (2 AP, range 10m, once per round) — One visible target makes Reflex defend roll vs Perception +4. On failure: Paralyzed for 1 round. If Paralyzed on two consecutive rounds by this effect: target is Petrified.
Special Abilities
-
Petrification — A Petrified creature is Paralyzed and immune to all damage. Reversed by a spell of level 4 or higher that removes conditions, or a Supreme Potion of Restoration.
-
Reflection Blindness — If the Basilisk sees a clear reflection of itself, it must succeed on Fortitude vs 4 or be Stunned for 1 round.
-
Armored Scales — Physical Defense 6 comes from natural armor; no worn armor required.