Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Conjure Animal

Level
1
School
Conjuration
Keywords
Concentration, Flexible
Range
20 meters
Duration
Concentration
Mana Cost
1+

You summon a loyal animal companion whose might scales with the mana you spend. Choose one animal from the following list with a rating equal to or lower than the mana spent. The creature appears at a location you choose within 20 meters of you.

Mana Animal
1 Wolf
2 Bear
3 Saber-Toothed Tiger
4 Elephant
5 Tyrannosaurus Rex

The animal remains for as long as you maintain concentration. You can communicate with the creature through basic commands and gestures, and it obeys to the best of its instincts and abilities.

Stunts

Packmaster

Spend 1 extra mana to summon two animals of one level lower instead of one. They must act on the same turn and share one set of actions.

Linked Senses

You may see and hear through your summoned animal’s senses until the start of your next turn.

Feral Fury

Once per turn, your summoned animal may gain Advantage on a Fight or Reflex contests.

Primal Bond

While the animal is present, you gain +1 to all Resolve defend checks and Survival skill rolls.

Instinctive Reaction

When you are surprised or caught off guard, your summoned animal can immediately take one reaction before you act—such as intercepting an enemy or defending you.