Vampirism
Vampirism determines your level of vampiric prowess. You can see all of the benefits of the Vampirism skill in the Vampire page.
Stunts
- Blood Speed
- When you successfully reduce a target’s Physical Stress Pool to 0 with a melee attack, you may immediately move up to your full speed and make another melee attack as a free action. This stunt may only be used once per scene.
- Thirst for Power
- Whenever you feed on a creature (as defined by the Vampirism rules), you gain +1 to all skill rolls for the next minute. This effect cannot be stacked and replaces itself if used again.
- Night’s Embrace
- While in total darkness or dim light, you gain +1 to Stealth and may move through shadows as if they were difficult terrain, ignoring obstacles such as fences or narrow walls up to 2 meters high.
- Predator’s Instinct
- You gain +1 to Perception rolls made to detect blood, heartbeats, or fear. Additionally, you may always sense the direction of the nearest living creature within 30 meters if you are hungry.
- Crimson Rejuvenation
- Once per scene, when you feed on a fresh corpse or living creature, you may heal one physical Consequence immediately, instead of waiting for rest or care.