Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Types of Skill Checks

Standard Check

A single character attempts a task against a static Difficulty Rating. The GM sets the difficulty, the player rolls, and the Margin determines the outcome. No time pressure, no opponent.

Examples:

Contested Check

Two characters directly oppose each other. Both roll their relevant skills simultaneously. The character with the higher result wins. The Margin between the two results determines how decisively. In the event of a tie, the situation remains unchanged—neither side gains ground.

No stress or damage is dealt in a Contested Check unless a specific rule states otherwise. Contested Checks are used when one character is actively working against another—not harming them, but directly opposing their intent.

Examples:

Extended Task

Some goals cannot be accomplished in a single roll. An Extended Task requires the character to accumulate a set number of Progress Points before a set number of Setback Points are reached. The GM defines both thresholds at the outset.

Examples:

Group Check

When multiple characters attempt the same task together, each rolls individually. Count the number of successes. The GM determines the required number of successes based on the difficulty of the task and the size of the group.

Examples: