Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Spellcasting Stunts Bestiary

Action Structure in Structured Scenes

When a scene requires turn-by-turn structure—combat, a timed escape, a contested ritual—ELDRA uses the \textbf{Action Point (AP) system} described in Section 3. Outside of structured scenes, characters act and respond freely through narrative, with Skill Rolls called when the conditions above are met. The AP system does not apply outside of structured scenes.