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Stone Golem

Rating
3
Type
Construct
Size
Large

Stone Golems are hand-crafted guardians, animated by rune-work and bound to protect a location or serve a master. They do not sleep, do not hunger, and cannot be reasoned with. Their slow, methodical advance and near-impervious bodies make them exceptionally dangerous in enclosed spaces.

Fight +3 Perception +2
Might +4 Fortitude +4
Physical Defense 5 Elemental Defense 3 AP 3 Move 6m
Physical Stress 10 Mental Stress none Consequences Mild, Moderate, Severe

Attacks

  • Stone Fist (Fight +3, 1 AP) — 2d6 + 6 bludgeoning damage. On a critical hit: target is also Dazed until end of their next turn.

  • Tremor Stomp (Fight +3, 2 AP) — All creatures within 3m make Reflex defend roll vs Fight +3 or are knocked Prone.

Special Abilities

  • Construct — Immune to poison, disease, fear, exhaustion, and all Mental Stress.

  • Magic Resistance — Advantage on all defend rolls against spells.

  • Immovable — Cannot be forcibly repositioned by any non-magical effect.

  • Slow — Cannot Disengage. Cannot use Empowered Attacks.