For up to 1 hour, the willing creature you touch gains a bonus to one of its Elemental Defenses (Fire, Frost, Lightning; your choice) equal to the total mana you spent when you cast the spell.
- Elemental Ward
- The duration of the Elemental Defense is extended by 1 hour.
- Elemental Absorption
- For the duration of the spell, if the creature takes elemental damage, it gains an amount of mana equal to half of the damage negated by the Absorb Elements (rounded up).
- Elemental Imbuement
- The creature can infuse their weapon or natural attacks with the chosen element, dealing bonus elemental damage equal to the total mana spent when casting the spell for the duration of the spell.
- Elemental Resistance
- The creature gains an additional bonus to their Elemental Defense against the chosen element, equal to half their Magic skill level (rounded down).
- Elemental Shield
- The creature gains a temporary barrier that reduces elemental damage equal to the total mana spent when casting the spell. The barrier dissipates after it has absorbed damage equal to the mana spent.