Stealth
The Stealth skill allows you to avoid detection, both when hiding in place and trying to move about unseen.
- Silent Movement
- You gain a bonus +1 to Stealth rolls when attempting to move quietly.
- Camouflage
- You gain a bonus +0 to Stealth when hiding in natural environments (like forests, caves, or fields).
- Quick Escape
- You gain a bonus +1 to Stealth rolls when attempting to escape from a chase or to hide quickly from an immediate threat.
- Distraction Tactics
- Once per session, you may spend 1 Fate Point to create a distraction that allows you and your allies to gain +2 to their next Stealth check or to avoid detection altogether.
- Unseen Assailant
- If you succeed on a Stealth check to hide, you gain a +1 bonus on your first attack roll against a target that hasn’t detected you.
- Undercover Master
- You gain a bonus +1 to Stealth rolls when using disguises or deception to avoid detection.