Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Stunts Bestiary

Armors

Armor helps characters withstand attacks by granting Physical Defense and Elemental Defense. The table also lists each armor’s Required Might, Stealth Penalty, and crafting cost (Crafting Level, materials in gold, and workload in Crafting Points).

Categories. Armor is Light (Required Might 0–1), Medium (2–3), or Heavy (4–5). Some rules refer to these categories. You are unarmored when you wear no armor at all.

Required Might. If your Might is lower than the armor’s Required Might, the armor weighs you down: you have Disadvantage on Reflex and Stride rolls, and your speed drops by 1 meter for each missing point.

Armor Category Physical Defense Elemental Defense Required Might Stealth Penalty Craft Lv. Materials (gold) Workload (C.P.)
Robe Light 1 3 0 0 1 10 10
Gambeson Light 2 2 0 0 1 10 10
Leather Light 3 1 0 0 1 15 30
Brigandine Light 3 3 1 0 2 40 50
Reinforced Leather Light 4 2 1 0 2 30 40
Chain Shirt Light 5 1 1 -1 2 50 60
Padded Armor Medium 4 4 2 -1 3 90 70
Breast Mail Medium 5 3 2 -1 3 100 80
Scale Mail Medium 6 2 2 -1 3 120 90
Ring Mail Medium 5 4 3 -2 4 180 120
Chain Mail Medium 6 3 3 -2 4 190 140
Half-Plate Medium 7 2 3 -2 4 200 150
Reinforced Brigandine Heavy 6 5 4 -2 5 250 200
Splint Heavy 7 4 4 -3 5 300 250
Full Plate Heavy 8 3 4 -3 5 500 300
Soulforged Mail Heavy 7 6 5 -3 5 1500 500
Warlord’s Plate Heavy 8 5 5 -3 5 1800 600
Abyssal Plate Heavy 9 4 5 -4 5 2000 650