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# Stone Golem

Rating
  3
Type
  Construct
Size
  Large

Stone Golems are hand-crafted guardians, animated by rune-work and bound to protect a location or serve a master. They do not sleep, do not hunger, and cannot be reasoned with. Their slow, methodical advance and near-impervious bodies make them exceptionally dangerous in enclosed spaces.

Fight +3 | Perception +2 |  |  |
Might +4 | Fortitude +4 |  |  |
Physical Defense 5 | Elemental Defense 3 | AP 3 | Move 6m |
Physical Stress 10 | Mental Stress none | Consequences Mild, Moderate, Severe |  |

## Attacks

- Stone Fist (Fight +3, 1 AP) — 2d6 + 6 bludgeoning damage. On a critical hit: target is also Dazed until end of their next turn.

- Tremor Stomp (Fight +3, 2 AP) — All creatures within 3m make Reflex defend roll vs Fight +3 or are knocked Prone.

## Special Abilities

- Construct — Immune to poison, disease, fear, exhaustion, and all Mental Stress.

- Magic Resistance — Advantage on all defend rolls against spells.

- Immovable — Cannot be forcibly repositioned by any non-magical effect.

- Slow — Cannot Disengage. Cannot use Empowered Attacks.