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# Non-Detection

Level
  2
School
  Divination
Keywords
  None
Range
  Touch
Duration
  8 hours
Mana Cost
  2

You render a creature, place, or object magically hidden from detection. Choose one target within reach—a willing creature, a location, or an object no larger than 3 meters in any dimension. For the duration, the target cannot be:

- Detected by divination magic,

- Perceived by magical scrying or tracking spells,

- Targeted by spells like Detect Magic, Detect Life and Death, Clairvoyance, or similar effects.

This spell does not block non-magical observation or detection.

## Stunts

### False Aura

You may choose to create a false magical aura for the target, making it appear as if it belongs to a different school of magic when examined by magical means.

### Warding Veil

While under the effect of Non-Detection, the target gains +1 to Stealth rolls.

### Ghostwalk

If the target is a creature, it ignores all magical alarms, glyphs, and wards designed to detect or trigger based on presence for the duration.

### Countermark

You may target an enemy creature instead of an ally. If the enemy fails a contested Resolve vs your Magic roll, they become undetectable—but also unable to benefit from any friendly divination-based effects during the duration.

### Ghostly Presence

When you cast Non-Detection on an object or place, you can choose to imbue it with a ghostly aura that causes it to appear haunted and unnerving to anyone who approaches. This imposes a -2 penalty to any Resolve checks made to investigate or interact with the target.