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# Reflex

The Reflex skill represents your character’s quickness, agility, and reaction speed. It measures your ability to evade danger, respond to threats, and avoid attacks.

Reflex is the skill used to defend against melee and ranged attacks, to avoid traps, or to react to sudden hazards.

## Stunts

Split-Second Dodge
  Once per scene, when you are hit by an attack, you may reduce the damage by 2 and move 2 meters in any direction without provoking opportunity attacks.
Reactive Footwork
  When you successfully defend against an attack using Reflex, you may gain +1 on your next defend roll that requires Reflex.
Slip the Blow
  When an enemy misses you with a melee attack, you may immediately reposition yourself by up to 2 meters as a free action.
Instinctive Guard
  Once per session, when you would suffer a negative effect from a trap, area hazard, or environment, you may negate the effect for 1 round.
Narrow Escape
  Once per scene, when you would be Taken Out by an attack you can see, you can negate all damage.