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# Ogre

Rating
  3
Type
  Humanoid
Size
  Large

Ogres are massive, brutish humanoids of low intelligence and tremendous strength. They rely on overpowering opponents through sheer force, often wielding improvised weapons. They can be cunning in a crude way.

Fight +3 | Shoot +3 | Reflex +1 | Perception +1 |
Might +4 | Fortitude +4 | Stride +1 |  |
Physical Defense 4 | Elemental Defense 1 | AP 3 | Move 9m |
Physical Stress 10 | Mental Stress 3 | Consequences Mild, Moderate, Severe |  |

## Attacks

- Greatclub (Fight +3, 1 AP) — 2d6 + 6 bludgeoning damage. On a hit: target makes Fortitude vs 3 or is knocked back 2m and falls Prone.

- Hurled Boulder (Shoot +3, 1 AP, range 20m) — 1d12 + 6 bludgeoning damage.

## Special Abilities

- Mighty Swing (2 AP) — Makes a single attack roll against all creatures adjacent to it. Each creature hit takes full damage.

- Brute Force — When scoring a margin of 3 or more on an attack, deals +3 additional damage.

- Dim-Witted — -2 to all Influence and Lore checks. Cannot be Charmed by spells lower than level 3.