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# Horse

Rating
  1
Type
  Beast
Size
  Large

Horses are the most common riding mount across settled lands. Bred for endurance and steady temperament rather than combat, a well-trained horse can carry a rider and their gear across vast distances, but will shy from open violence unless specifically conditioned to it.

Fight +1 | Reflex +1 | Perception +2 | Resolve +1 |
Might +2 | Fortitude +2 | Stride +3 |  |
Physical Defense 1 | Elemental Defense 1 | AP 3 | Move 12m |
Physical Stress 6 | Mental Stress 6 | Consequences Mild, Moderate |  |

## Attacks

- Kick (Fight +1, 1 AP) — 1d4 + 2 bludgeoning damage.

## Special Abilities

- Dash (2 AP, once per scene) — Move up to three times its base speed (36m) in a straight line. The horse cannot take any other action this turn.

- Sure-Footed — +2 to Stride when navigating rough or uneven natural terrain.

- Skittish — -1 to all rolls while adjacent to hostile creatures, unless calmed by its rider (Drive (Beast) vs 2).