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# Rat

Rating
  1
Type
  Beast
Size
  Tiny

Ordinary rats are a fixture of cities, dungeons, and anywhere food is stored carelessly. A single rat is barely worth noticing; a rat cornered or defending a nest is less negligible, and their bites can carry wasting disease.

Fight +1 | Reflex +2 | Stealth +2 | Survival +3 |
--- | --- | --- | --- | ---
Physical Defense 0 | Elemental Defense 0 | AP 3 | Move 8m |
Physical Stress 3 | Mental Stress 3 | Consequences none |  |

## Attacks

- Bite (Fight +1, 1 AP) — 1d4-1 piercing damage (minimum 1).

## Special Abilities

- Scavenger — +2 to Stealth when searching for food or hiding in cluttered environments.

- Carrier of Disease — On a hit, the target makes a Fortitude check vs the margin of success. On a failure, the target contracts a wasting disease: -1 to Fortitude until treated.