Skip to content

# Wolf

Rating
  1
Type
  Beast
Size
  Medium

Wolves are apex hunters of the dark forests surrounding civilised settlements. Fast, coordinated, and relentless, a lone wolf is dangerous; a pack is lethal, using flanking and attrition to wear down prey far larger than themselves.

Fight +2 | Reflex +1 | Perception +1 | Survival +2 | Resolve +1
Might +1 | Fortitude +1 | Stride +2 |  |
Physical Defense 1 | Elemental Defense 1 | AP 3 | Move 10m |
Physical Stress 6 | Mental Stress 6 | Consequences Mild, Moderate, Severe |  |

## Attacks

- Bite (Fight +2, 1 AP) — 1d4 + 1 piercing damage. On a hit with a margin of 2 or more: target must succeed on Reflex vs Fight +2 or be knocked Prone.

## Special Abilities

- Pack Tactics — +2 to Fight when a target is already engaged with another Wolf.

- Keen Scent — Advantage on Perception checks involving smell. Cannot be surprised by hidden creatures it can smell.

- Trip — When the Wolf knocks a target Prone, it may immediately move up to 2m as a free action without provoking opportunity attacks.