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# Absorb Elements

Level
  1
School
  Elemental
Keywords
  Flexible, Elemental
Range
  Touch
Duration
  1 hour
Mana Cost
  1+

You touch a willing creature and grant it enhanced resistance against one elemental type: Fire, Frost, or Lightning. The target gains a bonus to the chosen Elemental Defense equal to the total mana you spent on the spell. The effect lasts for up to 1 hour.

## Stunts

### Elemental Feedback

When a creature under the effect of Absorb Elements is hit by the chosen element, it may reflect a portion of the damage back. The attacker takes 2d4 damage of the same type.

### Elemental Fortification

By spending 1 additional mana, the target becomes immune to the first instance of damage from the chosen element type during the spell’s duration.

### Shared Resistance

When you cast Absorb Elements, you may choose an additional target within 4 meters. The second target gains half the elemental defense bonus (rounded down).

### Reactive Shield

Once per casting, the target can activate a temporary shield when struck by the chosen element, gaining Advantage on the next defend roll made against an attack of the same type.

### Absorbing Pulse

If the target takes damage from the chosen element while the spell is active, they gain +1 to their next attack. This bonus fades if not used within the same scene.