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# Giant Rat

Rating
  1
Type
  Beast
Size
  Small

Giant Rats haunt sewers, ruins, and the cellars of forgotten buildings. A pack of them in a confined space can overwhelm an unprepared traveller. Their bites carry filth and disease.

Fight +1 | Reflex +1 | Stealth +1 | Perception +1 | Survival +1
Fortitude +1 | Stride +1 |  |  |
Physical Defense 1 | Elemental Defense 0 | AP 3 | Move 9m |
Physical Stress 6 | Mental Stress 3 | Consequences Mild |  |

## Attacks

- Bite (Fight +1, 1 AP) — 1d4 piercing damage.

## Special Abilities

- Disease Carrier — On a hit, target makes Fortitude vs 2 or becomes Poisoned (-1 to all rolls) until end of scene.

- Swarm Instinct — When 3 or more Giant Rats attack the same target in one round, each gains +1 to its attack roll for that round.

- Squealing Retreat — When the Rat’s Physical Stress Pool is reduced to 0, it lets out a shriek. All other Giant Rats within 10m gain Advantage on their next attack roll.