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# Bat

Rating
  1
Type
  Beast
Size
  Tiny

Bats are small, nocturnal creatures that nest in caves, ruins, and the eaves of abandoned buildings. Alone they are harmless; disturbed in large numbers they become a disorienting nuisance, and their bites can carry disease.

Fight +1 | Reflex +2 | Stealth +3 | Perception +2 | Resolve +1
--- | --- | --- | --- | ---
Physical Defense 0 | Elemental Defense 0 | AP 3 | Move 8m / Fly 12m |
Physical Stress 3 | Mental Stress 6 | Consequences none |  |

## Attacks

- Bite (Fight +1, 1 AP) — 1d4-1 piercing damage (minimum 1).

## Special Abilities

- Night Vision — +2 to Perception in low-light conditions.

- Echolocation — Cannot be Blinded by darkness. Disadvantage on Perception rolls in areas of magical silence.