Skip to content

# Storm Giant

Rating
  5
Type
  Humanoid
Size
  Huge

Storm Giants dwell in the highest mountain peaks and the deepest ocean trenches, holding themselves apart from the world of lesser beings. Ancient, philosophical, and deeply patient. When they fight, they bring the weather with them.

Fight +5 | Reflex +3 | Perception +4 | Lore +3 | Magic +3
Might +5 | Fortitude +5 | Stride +4 |  |
Physical Defense 5 | Elemental Defense 4 | AP 3 | Move 12m |
Physical Stress 15 | Mental Stress 6 | Consequences Mild x2, Moderate, Severe |  |

## Attacks

- Greatsword (Fight +5, 1 AP) — 3d6 + 7 slashing damage.

- Lightning Strike (Magic +3, 1 AP, range 30m) — 2d6 lightning damage. On a hit: target makes Fortitude vs 5 or is Stunned until end of their next turn.

- Thunderclap (2 AP, 8m radius) — All creatures make Fortitude defend roll vs Fight +5. On failure: 2d8 thunder damage and Dazed until end of their next turn. On success: half damage.

## Special Abilities

- Lightning Immunity — Immune to lightning damage.

- Storm’s Wrath (Reaction) — When struck by a melee attack, the attacker takes 1d6 lightning damage.

- Titanic Presence — All creatures within 15m at start of scene make Resolve vs 5 or suffer -1 to all rolls.