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# Shadow

Rating
  2
Type
  Undead
Size
  Medium

Shadows are the remnants of souls consumed by darkness, stripped of body and left as animate hatred. They haunt lightless places, draining the strength from the living. A creature drained to nothing by a Shadow rises as a new Shadow the following midnight.

Fight +2 | Reflex +2 | Stealth +3 | Perception +1 |
Fortitude +1 | Stride +1 |  |  |
Physical Defense 0 | Elemental Defense 3 | AP 3 | Move 8m / Fly 8m |
Physical Stress 6 | Mental Stress 3 | Consequences Mild, Moderate |  |

## Attacks

- Strength Drain (Fight +2, 1 AP) — 1d6 cold damage (bypasses Physical Defense). On a hit: target’s Might is reduced by 1 for the scene (max -3). A target reduced to Might -3 is Paralyzed.

## Special Abilities

- Incorporeal — Physical weapon attacks deal half damage. Magical attacks deal full damage.

- Shadow Step (1 AP) — Teleport between areas of dim light or darkness within 10m.

- Sunlight Weakness — In bright light, all rolls at Disadvantage.

- Death Spawn — A creature whose Physical Stress Pool is reduced to 0 by Strength Drain rises as a Shadow at the next midnight unless burned or exposed to direct sunlight.