Skip to content

# Life Transference

Level
  3
School
  Restoration, Necromancy
Keywords
  None
Range
  10 meters
Duration
  Instantaneous
Mana Cost
  3

You sacrifice a portion of your vitality to restore another.

- You take necrotic damage equal to your Magic skill. This damage cannot be reduced or prevented in any way.

- One creature of your choice that you can see within 10 meters regains stress points equal to twice the damage you took.

## Stunts

### Shared Pulse

You may choose to split the healing between two nearby allies within range, giving each half of the total stress recovery.

### Pain Echo

After casting this spell, you gain +2 to your next Resolve check until the end of your next turn, as your spirit hardens from the self-inflicted pain.

### Vital Transfer Surge

Spend 1 extra mana. Instead of healing stress, the spell reduces one Consequence on the target by one severity tier (Severe → Moderate → Mild → healed).

### Life Absorption

When you take the necrotic damage from this spell, you also gain temporary stress points equal to half the amount of damage taken.

### Twinned Transference

You may cast this spell on two targets simultaneously. Divide the healing evenly, and take 1.5x the normal necrotic damage (rounded up).