Swarm of Bats
Skills
Lv | Skills |
---|---|
+3 | Stealth |
+2 | Perception, Athletics |
+1 | Fight, Will |
Stress & Consequences
- Physical Stress
- [1] [2]
- Mental Stress
- [1] [2] [3]
- Consequences
- [2] [2] [4]
Stunts
- Swarming Mass
- Swarms have 3 consequence boxes. Whenever a box is filled, the physical stress boxes of the swarm replenishes and it takes the following penalties. First Consequence: Damage of the swarm is halved. (rounded down). Second Consequence: Swarm has disadvantage on attack rolls. Third Consequence: Swarm needs to make a Will skill check against the margin of failure of incoming attacks. On a failure, it disperses.
Swarm Mechanics Single target attacks deal half of the normal damage. Area of effect attacks deal the normal damage twice.
- Night Vision
- +2 to Perception in low-light conditions.
Armor and Weapons
- Bite
- 2d4 Damage
- Natural Armor
- 0 Physical Defense
- 0 Physical Defense